Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Export Textures
How to export your model textures from 3ds Max to Source.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Brush Materials and Decals
A beginning to end example of making and exporting brush materials and decals.
A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.