Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
Studiomdl.exe - SteamStartup() failed
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
You'll get this studiomdl error if you try to compile a model and Steam isn't running.
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.
Collision Hulls
Posted on Feb 12, 2012 | Last Updated Jul 4, 2020
Use Wall Worm to quickly build convex collision hulls for your model.
collision hull, convex, phys
User Interface
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Information on the user interface for Wall Worm Model Tools.
wwmt, ui
Getting Started
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Getting started on setting up the Wall Worm Model Tools.
Entity Cache
Posted on Sep 9, 2014 | Last Updated Sep 26, 2018
Explanation on how Entities are generated and stored on your computer.
entity, entity cache, reparse entities, reparsing,
Source 2 FGD Parser
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
fgd, entities, parser, entity, cs2, counter-strike 2