Material Library Generator
Explanation of how to use the Material Library Generator.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.