Models and QC
Information on exporting models and QC files.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
PBR Material Support
PBR Material support in Wall Worm.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.