Entity Cache
Explanation on how Entities are generated and stored on your computer.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Error When Updating Wall Worm
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
PBR Material Support
PBR Material support in Wall Worm.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.