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Why are Models Appearing as Cubes?

When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
Posted on Mar 4, 2017 | Last Updated Mar 4, 2017

This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.

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mdl, model, cube

PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr

Prop Libraries

Posted on Mar 9, 2015 | Last Updated Dec 7, 2016

Creating Prop Libraries for re-using assets in Wall Worm Projects.

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library, props

Bitmaps to Materials

Posted on Apr 5, 2016 | Last Updated Dec 19, 2016

Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.

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substance, bitmap2material, triplanar, blended mapping, blended projection, uvw, material library

VMT Browser

Posted on Oct 31, 2018 | Last Updated Aug 18, 2021
vmt browser

The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.

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vmt, vmt browser, vmt import

Updates to WW are Missing

Posted on Oct 4, 2015 | Last Updated Oct 4, 2015

Steps on fixing Wall Worm to use the latest version that is installed.

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Nothing Happens When You Hit Export

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

Model does not compile when you hit export. Here are some solutions.

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Carver

Posted on May 21, 2014 | Last Updated Sep 4, 2018

Carver is an enhanced carving tool similar to the Carve tool in Hammer.

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carve, carve tool, carving, union, boolean, hollow

ProPal

Posted on Apr 22, 2015 | Last Updated Nov 28, 2018
ProPal

ProPal is a new plugin to speed up texturing projects.

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propal

VBSP Parser

Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
VBSP Importer

Import prop details from your VBSP files.

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vbsp, detail, sprites, importer, detailsprites