Texturing World Geometry in 3ds Max
Posted on Oct 13, 2015 | Last Updated Oct 13, 2015
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
texturing, world geometry
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Stereo Flexes
Posted on Jan 4, 2017 | Last Updated Jan 4, 2017
Instructions on painting stereo weights to export into DMX.
stereo, flex, dmx, weights
VBSP Parser
Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
Import prop details from your VBSP files.
vbsp, detail, sprites, importer, detailsprites
Unknown System Exception
Posted on Jul 10, 2015 | Last Updated Oct 29, 2016
Steps on fixing problems with an Unknown System Exception when importing files.
unknown system exception, vmf importer, fgd parser
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Source 2 FGD Parser
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
fgd, entities, parser, entity, cs2, counter-strike 2
Privacy Policy
Posted on Feb 19, 2015 | Last Updated Feb 19, 2015
The Wall Worm Privacy Policy.
privacy