User Interface
Information on the user interface for Wall Worm Model Tools.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
WWMT Utilities
Some information on utilities in Wall Worm.
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.