Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
BSP Compile Log
Viewing and using the BSP Compile logs.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.