Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Bitmap Crop and Coordinates in 3ds Max
Tutorial on using the BitmapTexture crop function with models and world geometry.
Making Collision Models
Articles about making collision models.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.