Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Material Library Generator
Explanation of how to use the Material Library Generator.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
MDL File Loader

Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Displacements Fail to Export


Some tips on troubleshooting displacements failing to export from Max into Source.
Map Exporter
Wall Worm's MAP export for Goldsrc.