DXF Importer
Posted on Jul 18, 2012 | Last Updated Jul 18, 2012
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
dxf, importer, import, hammer, 3ds max, vmf
Texturing World Geometry in 3ds Max
Posted on Oct 13, 2015 | Last Updated Oct 13, 2015
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
texturing, world geometry
Making your 3D Skybox
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
3d skybox
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
anvil, overview, level design
MAP and RMF Importer
Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
3ds Max RMF and MAP file format importer.
rmf, map, importer, HL1, goldsource level
Wall Worm Turns Five Years Old
Posted on Nov 17, 2015 | Last Updated Jan 16, 2023
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
anniversary, development, history
Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones