Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Using WWMT
Articles on using the Wall Worm Model Tools.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
BSP Compile Log
Viewing and using the BSP Compile logs.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.