Posted on Jul 18, 2012 | Last Updated Feb 10, 2014
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
overview, radar, texture, export, compile, resource, pos_x, pos_y, scale
Posted on Dec 10, 2013 | Last Updated Apr 22, 2020
CorVex is a geometry plugin for 3ds Max aimed at quickly building game level layout and convex walls with simple parametric controls and planar UV mapping.
corvex, level design, plugin, wall, walls, blocks, convex, parametric
Posted on Feb 12, 2012 | Last Updated Jan 18, 2015
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
ragdoll, collisionjoints, ik tab, joints
Posted on Feb 12, 2012 | Last Updated Feb 8, 2019
This floater controls some of the ways that WWMT works in general. Things you set here will be set for the current Windows User's account for all following sessions running WWMT.
settings, configuration, paths, config, setup, global settings
Posted on Feb 12, 2012 | Last Updated Apr 23, 2018
An introduction into level design for Source using 3ds Max.
level design, 3ds max, source game engine, overview, keynotes, argument for, why