Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.