Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
The Grid and Manipulation
Documents on the grid and related topics.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.
Importing Models
Articles and documents related to importing model assets into 3ds Max.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.