Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Known Issues
Known issues with various Wall Worm tools.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.