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Back to the Future with BSP

Posted on Feb 20, 2016 | Last Updated Apr 7, 2016

Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.

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2016, contest, random

Displacement edge abutting other edges

Posted on Jan 23, 2016 | Last Updated Jan 23, 2016

Help understanding the VBSP compile warning about displacement edge abutting other edges.

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displacement, edge, abutting, other, edges, compile

WWMT Proxy Tools

Posted on Apr 10, 2012 | Last Updated Oct 25, 2017

Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.

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Importing Models

Posted on Mar 12, 2017 | Last Updated Mar 12, 2017

Articles and documents related to importing model assets into 3ds Max.

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Using Props in Your Scene

Posted on Mar 3, 2015 | Last Updated Nov 7, 2016

Article on re-using existing props in a scene.

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props

Importing WAD Files

Posted on Feb 10, 2015 | Last Updated Jun 20, 2018

Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.

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wad, xwad, importer

Worm Face

Posted on Feb 12, 2012 | Last Updated Jan 24, 2020

Worm Face is a script that lets you mimmick the behavior of Hammer's Texture Application Tool inside 3ds Max.

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worm face, wormface, texture drop, texture application, decal, overlay

Scene Management

Posted on Oct 12, 2018 | Last Updated Oct 12, 2018

Topics related to scene management tools in 3ds Max and Wall Worm.

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OSL: Radial Gradient

Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Radial Gradient OSL Map

Simple Radial Gradient OSL map for 3d Max included in Wall Worm.

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osl, radial gradient

OSL Seamless_Scale

Posted on Apr 25, 2018 | Last Updated Apr 25, 2018

OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.

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osl, seamless_scale, triplanar, 2019