Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Models and QC
Information on exporting models and QC files.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.