Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
BSP Compile Log
Viewing and using the BSP Compile logs.
Getting Started with WWMT
Getting started with using the Wall Worm Model Tools.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.
Rad Topics
Articles related to making and using radiosity in your levels.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.