Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.