Porting Levels
Posted Dec 19, 2016
Last Updated Dec 30, 2020
The articles here are helpful for porting levels from other game engines into Source using 3ds Max and Wall Worm. The easiest method is to use the Convert Scene to Model tool demonstrated in this video. Useful articles are linked below.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020
Overview on porting scenes and levels from other sources.
port, convert, scenes, games, levels
Convert Scene to Model
Posted on Dec 19, 2016 | Last Updated Dec 27, 2020
Instructions on converting a scene into a model or clustering multiple model props into single models.
propper, cluster, clustering, merging, optimizing
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