Displacement edge abutting other edges
Posted on Jan 23, 2016 | Last Updated Jan 23, 2016
Help understanding the VBSP compile warning about displacement edge abutting other edges.
displacement, edge, abutting, other, edges, compile
Source 2 FGD Parser
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
fgd, entities, parser, entity, cs2, counter-strike 2
Starter Kits
Posted on Oct 14, 2019 | Last Updated Aug 14, 2021
![](/media/1/image/png/tiny/230_basic_world.png)
Source Engine level design starter kits will automate some entity setups for common level design tasks.
starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
Stereo Flexes
Posted on Jan 4, 2017 | Last Updated Jan 4, 2017
Instructions on painting stereo weights to export into DMX.
stereo, flex, dmx, weights
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.