Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.