Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.
MDL File Loader
Posted on Sep 23, 2016 | Last Updated Nov 20, 2023
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
mdl, model, import, vpk
Importing WAD Files
Posted on Feb 10, 2015 | Last Updated Jun 20, 2018
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
wad, xwad, importer
Running the Model Tools
Posted on Feb 12, 2012 | Last Updated Jul 23, 2022
How to run the Wall Worm Model Tools for the first time.
End User License Agreement
Posted on Jan 13, 2015 | Last Updated Nov 29, 2015
End User License Agreement for Wall Worm Products.
eula, license agreement
Studiomdl.exe - SteamStartup() failed
Posted on Feb 13, 2012 | Last Updated Feb 13, 2012
You'll get this studiomdl error if you try to compile a model and Steam isn't running.
Exporting CAT and Biped Models
Posted on Jul 19, 2013 | Last Updated Dec 10, 2014
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
cat, biped, animation, character, bip, skin, animated model
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
Posted on Mar 4, 2017 | Last Updated Mar 4, 2017
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
mdl, model, cube