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Preparing Your Model

Posted on Feb 12, 2012 | Last Updated Jan 5, 2014

Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.

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Wall Worm Model Tools

Posted on Feb 12, 2012 | Last Updated Jun 21, 2016

Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.

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wwmt, download, table of contents, toc

Resources

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Resources for 3ds Max and Source.

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Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

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anvil, overview, level design

Importing Models

Posted on Mar 12, 2017 | Last Updated Mar 12, 2017

Articles and documents related to importing model assets into 3ds Max.

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VMAP Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.

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vmap, source 2, hammer 2, level, map

Scene Management

Posted on Oct 12, 2018 | Last Updated Oct 12, 2018

Topics related to scene management tools in 3ds Max and Wall Worm.

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OSL Seamless_Scale

Posted on Apr 25, 2018 | Last Updated Apr 25, 2018

OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.

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osl, seamless_scale, triplanar, 2019

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

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Blog

Posted on Feb 20, 2012 | Last Updated Oct 31, 2016

Articles pertaining to the development of Wall Worm tools, 3ds Max and the Source Game Engine.

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