Displacements Fail to Export
Posted on Feb 15, 2016 | Last Updated Feb 15, 2016
Some tips on troubleshooting displacements failing to export from Max into Source.
displacements, troubleshooting, missing, fail
OSL: Radial Gradient
Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
osl, radial gradient
Overview Exporter
Posted on Jul 18, 2012 | Last Updated Dec 27, 2021
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
overview, radar, texture, export, compile, resource, pos_x, pos_y, scale
Using the IK Tab
Posted on Dec 2, 2012 | Last Updated Feb 27, 2019
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
IK, collisionjoints, jigglebone, jointcontraint
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Posted on Jul 30, 2013 | Last Updated Feb 16, 2014
Some news and spotlight about Wall Worm, tools, users and projects.
blog
Material Library Generator
Posted on Feb 12, 2012 | Last Updated Apr 2, 2022
Explanation of how to use the Material Library Generator.
materials, matlib, library, generator, vmt, import, vtf, tga, texture, settings
Wall Worm Pro
Posted on Nov 20, 2014 | Last Updated Aug 30, 2023
Wall Worm Pro enhances the features inside Wall Worm itself.
wallworm pro, wwpro, vtf importer, smd exporter plugin, vta export plugin, source engine plugins
Wall Worm Year in Review: 2013
Posted on Dec 17, 2013 | Last Updated Dec 17, 2013
Review of Wall Worm development in 2013.
blog, 2013, briscoe, dear esther, source