Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Entity Cache
Explanation on how Entities are generated and stored on your computer.