Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
2014, 2015, 2016, 2017
Model & Basic QC Rollout
Posted on Feb 12, 2012 | Last Updated Dec 8, 2017
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
Rad Topics
Posted on Feb 12, 2012 | Last Updated Aug 14, 2013
Articles related to making and using radiosity in your levels.
rad, light, shadow, compile, vrad
BSP Topics
Posted on Feb 12, 2012 | Last Updated Aug 8, 2014
Basic discussion of BSP, VBSP and compiling topics.
vbsp.exe, vbsp, bsp, compile
Texture and VTex Errors
Posted on Feb 13, 2012 | Last Updated Jul 29, 2013
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
vtex, compile, errors
WWMT Textures
Posted on Feb 12, 2012 | Last Updated Jun 18, 2015
Information on exporting Wall Worm Model Tools WWMT textures.
texture, export, model, vtf, vmt, tga, 3ds max, wallworm
Exporting CAT and Biped Models
Posted on Jul 19, 2013 | Last Updated Dec 10, 2014
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
cat, biped, animation, character, bip, skin, animated model