Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.