Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.