The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Level Design
An introduction into level design for Source using 3ds Max.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.