Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.