User Interface
Information on the user interface for Wall Worm Model Tools.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.