Privacy Policy
The Wall Worm Privacy Policy.
Bitmap Crop and Coordinates in 3ds Max
Tutorial on using the BitmapTexture crop function with models and world geometry.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.