Wall Worm, the Angry Teapot and the Art of Xen
![Angry Teapot](/media/1/image/jpeg/tiny/171_angryteapot_smash_dealaunay_world.jpg)
![Surface Tension Uncut](/media/1/image/jpeg/tiny/172_surface_tension_graphic.jpg)
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Wall Worm Beta Changelog
Archive of Changelog from 2010
Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
Error When Updating Wall Worm
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Visgroup Manager
![Visgroup Manager](/media/1/image/png/tiny/213_visgroups_1.png)
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
A Decade of Wall Worm
![](/media/1/image/png/tiny/238_ten_years_of_wallworm_web.png)
Wall Worm turned 10 years old in 2020. Here is a little status update.