OSL Seamless_Scale
Posted on Apr 25, 2018 | Last Updated Apr 25, 2018
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
osl, seamless_scale, triplanar, 2019
Example Files
Posted on Dec 20, 2013 | Last Updated Dec 20, 2013
3ds Max files showing how to do various tasks in Wall Worm.
Transparency and Reflections
Posted on Feb 6, 2014 | Last Updated Feb 1, 2018
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
material, transparency, reflectivity
Updates to WW are Missing
Posted on Oct 4, 2015 | Last Updated Oct 4, 2015
Steps on fixing Wall Worm to use the latest version that is installed.
Phong Materials
Posted on Dec 1, 2013 | Last Updated Dec 1, 2013
Setting up a Phong material for Source using Wall Worm.
phong, material, vmt, phongboost, reflections
OSL Blendmodulate
Posted on Apr 25, 2018 | Last Updated May 7, 2018
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
osl, blendmodulate, 2019
Material Library Generator
Posted on Feb 12, 2012 | Last Updated Apr 2, 2022
Explanation of how to use the Material Library Generator.
materials, matlib, library, generator, vmt, import, vtf, tga, texture, settings
Imported Brush UV Scale Wrong
Posted on Jan 13, 2018 | Last Updated Jan 13, 2018
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
brush uv, import