Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
Models and QC
Information on exporting models and QC files.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.