Importing Models
Articles and documents related to importing model assets into 3ds Max.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
PBR Material Support
PBR Material support in Wall Worm.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.