Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Source Engine
Articles related to the Source Game Engine.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.