Source 2 FGD Parser
The FGD parser in Wall Worm supports Counter-Strike 2 to create game entities inside 3ds Max.
Privacy Policy
The Wall Worm Privacy Policy.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Scene Management
Topics related to scene management tools in 3ds Max and Wall Worm.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.