Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.