Quick Search

More Options

Advanced Search

Worm Face

Posted on Feb 12, 2012 | Last Updated Jan 24, 2020

Worm Face is a script that lets you mimmick the behavior of Hammer's Texture Application Tool inside 3ds Max.

Read More

worm face, wormface, texture drop, texture application, decal, overlay

Displacement Alpha Blending

Posted on Dec 29, 2015 | Last Updated Jul 26, 2017

Information on displacement alpha blending and the shaders you can use to visualize the blending.

Read More

worldvertextransition, alpha blending, blend material, directx shader, 3ds max, wallworm, anvil

Export Textures

Posted on Feb 12, 2012 | Last Updated Mar 2, 2024

How to export your model textures from 3ds Max to Source.

Read More

material, vtf, export, model, valve, source, vtex, wallworm

Brush Materials and Decals

A beginning to end example of making and exporting brush materials and decals.
Posted on Jul 26, 2012 | Last Updated Apr 19, 2016

A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.

Read More

decals, decal, material, brush, vmt, vtf, export

3ds Max 2019

Posted on Mar 21, 2018 | Last Updated Mar 21, 2018

All Wall Worm plugins now support 3ds Max 2019.

Read More

3ds max 2019

Goldsrc

Posted on Jan 17, 2015 | Last Updated Oct 18, 2019

Wall Worm support for Goldsrc is here.

Read More

goldsrc, wallworm, 3ds max

Unknown Bitmap Filetypes Crash VMF Exporter

Do not use bitmap filetypes that Max doesn't know how to read.
Posted on Oct 18, 2012 | Last Updated Oct 18, 2012

Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.

Read More

vmf, crash, material, vtf

WWMT Changelog

Posted on Feb 12, 2012 | Last Updated Nov 3, 2024

Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.

Read More

wwmt, changelog, updates, release notes

Model & Basic QC Rollout

Posted on Feb 12, 2012 | Last Updated Dec 8, 2017

Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.

Read More

Wall Worm Turns Five Years Old

Posted on Nov 17, 2015 | Last Updated Jan 16, 2023

Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.

Read More

anniversary, development, history