Level Design
An introduction into level design for Source using 3ds Max.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
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