Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.