Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.