When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Other Tools
Some of the less common tools packaged with Wall Worm.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.