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Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

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anvil, overview, level design

Global Settings and Configuration

Posted on Feb 12, 2012 | Last Updated Mar 19, 2025

This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.

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settings, configuration, paths, config, setup, global settings

Rad Worm

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

Rad Worm helps you create RAD files from your 3ds Max scene that will cause the textures to give off light when compiled into Source.

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rad, radiosity, lighting, shadow, cast, vrad, compile

Brush Geometry

Posted on Feb 12, 2012 | Last Updated Dec 31, 2022

How to export brush geometry with the Wall Worm VMF Exporter.

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brush, geometry, layout, bsp, brush mode, tag, world geometry

A Source for New Tools

2016 Year in Review for Wall Worm
Posted on Oct 31, 2016 | Last Updated Oct 31, 2016

Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.

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halloween, 2016, mdl importer, black mesa

Export Body Groups | $bodygroup

Posted on Feb 12, 2012 | Last Updated Jan 7, 2018

You can export body groups ($bodygroups) directly into Source in 3ds Max.

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bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export

Creating Entities

Posted on Oct 27, 2016 | Last Updated Oct 27, 2016

Details on what objects automatically export as entities in a VMF and how to manually create other entities.

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entity, assign, tie to entity

Advanced Texture Controls

Posted on Jun 24, 2015 | Last Updated Mar 31, 2017

With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.

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vtf, wwpro, texture, procedural

Exporting Correct Smoothing on Models

Understanding Smoothing Groups and Explicit Normals
Posted on Dec 8, 2017 | Last Updated Apr 10, 2023

Discussion on smoothing groups and explicit normals and how they relate to Source.

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smoothing, normals, smoothing groups, smooth

Convexity

Posted on Feb 12, 2012 | Last Updated Aug 29, 2016

Overview on how Convexity fits into the process of Wall Worm.

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convexity, 3rd part, app