Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
VMF Importer



You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
MAP and RMF Importer



3ds Max RMF and MAP file format importer.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
A Source for New Tools
2016 Year in Review for Wall Worm



Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
SMD, VTA and QC Importer

Information on importing SMD files and QC files from Source into 3ds Max.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.