Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Export Textures
How to export your model textures from 3ds Max to Source.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Using Props in Your Scene
Article on re-using existing props in a scene.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.